Tag: Setting

Results

  • Home Page

    The year is 2082, and the world has had a chance to recover, just a little, from the shock of the Awakening. What once was Canada and the American Midwest has returned largely to wilderness. After magic came back to the world, the Ghost Dance was …

  • Main Page

    This page should serve as an index for campaign resources. For the moment it remains sparse, but at least that means it doesn't really need organization. Here are a couple jumping-off points: [[Seattle]]
    [[California]]
    [[House Rules]] …

  • Seattle

    This is the main setting for the campaign. Seattle is truly, unbelievably massive. Between thirty-eight and forty-two million people in one space. It has several different downtowns, blocks of miserable tenements rising a quarter mile into the …

  • California

    California became a literal beacon of hope in the years immediately following the Awakening and hasn't shown any signs of flagging in that role in the following decades. The Republic of California initially responded against the wave of terror and …

  • House Rules

    We're going to be using a few house rules to (hopefully!) make things smoother and more fun. # [[Viruses]] # [[VR combat]] # [[Availability]]

  • Hoods

    Depending on how loose you are with your definitions, anywhere from a half to two thirds of the Seattle population lives in the Hoods. They very widely, from the worst sort of reeking slum to some pretty decent places to live. Some of them are truly …

  • Underground Council

    More popularly known as the UC, the Underground Council just sort of happened. As it became clear that federal and state government simply no longer existed, the corps brought in private security to protect their interests. Everyone else did what they …

  • Availability

    Availability is never cumulative, even for upgradeable items. An item's availability is determined by its most restricted component.

  • Paramount

    Paramount security, currently headed up by the unpleasantly shrewd Electra Theodorides, has been a major player in South America for years now. It's sad, fitting, or both (depending on who you ask) that the assorted communist revolutions in South America …